NFGE Editor
NFGE Editor
A Game Editor using NFGE(Self Create Game Engine)
Description:
This project demonstrate the game editor that using the component structure and reflection system:
- Use component base structure to manage game objects
- Use reflection system to set up template loading:
- Implementing the parenting system:
The demo is made in NFGE, which is my own game engine written in C++.
The UI of the Demo is using Dear Imgui(https://github.com/ocornut/imgui)
Demo Video:
Technical Support:
My Instructor: Peter Chan
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